Monopoly Live Strategies Simple ways to win more at Monopoly Live. Monopoly Live is a hybrid game that combines Live Casino and and RNG bonus round game. Yes, we are talking about Mr Monopoly Board Bonus Round! Combining the RNG bonus game (a full 3D experience) and a money wheel live casino experience has been a stroke of genius. One of the best-selling board games of all time makes several cardinal sins of good design. How to win Monopoly in the shortest possible time. There is a faster way to play Monopoly. Monopoly can be a frustrating game, but we spoke with two gaming experts about how to ensure a win. Develop as much as you can, as quickly as you can. Snatch up red and orange properties, but don't bother with utilities.
You probably grew up playing Monopoly—and still play today.
2017-12-04The holidays are here, which means lots of family time and a healthy dose of board game rivalry. Be the envy of your family this holiday season with these proven methods to win Monopoly.
1. Buying the utilities are useless.
According to a TED blog post by mathematicians Hannah Fry and Thomas Oléron Evans, you should skip buying the utilities. Yes, that’s right, your long-lived strategy of snapping up Electric Company and Water Works is doing you more harm than good.
Here’s why: They don’t lead to a monopoly. The two utilities have only a one-in-36 chance of earning you $120 if someone lands there, according to this gaming strategy site. The more realistic scenario is that you’ll make maybe $70. That’s not going to help you win. Use the $300 it would cost to buy them to invest in a property or hotel.
2. Don’t be the banker.
Competitive Monopoly players Craig Way and Ken Koury told Thrillist that being the banker doesn’t help you win. All it does is distract you from the board and gives you an extra opportunity for paper cuts when making change for everyone.
Plus, everyone always accuses the banker of stealing money, so just skip the scrutiny and focus on buying those properties.
3. Buy the Orange properties if you can.
Billy com reviews. Oranges are your best strategic buy, Thrillist reported. According to Koury here’s why Oranges get landed on more than other properties:
- Jail is the most-landed on square because there are various ways to get there. For example, two cards send you there, you get sent if you roll doubles three times, and there’s that pesky “Go to Jail” square. However, jail is also just one roll away from the Oranges.
- The “Advance to St. Charles Place” card puts you one roll away from the Oranges.
- The “Go Back Three Spaces” card puts you on New York Ave one out of three times.
- The “Advance to the Nearest Utility” card puts you on Electric Company two out of three times, which is one roll away from the Oranges.
Additionally, your investment of $1,500 gets you $1,000 max in rent, which is superior to Green, which costs $3,000 and only returns $1,200 in rent.
Follow these three tips and you’ll be the cause of your family’s next holiday Monopoly fight in no time!
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Flickr / Mike_fleming
Maybe it’s Christmas Eve and your family is gathered around the table for some quality time. Maybe there’s a power outage and you and your friends need something to do. Or maybe, if you’re like me, it’s your kinda-disappointing prom weekend. You’re playing Monopoly, and let’s be real, you’re out for blood.
While it may seem random, Monopoly is really a numbers game, and like pretty much anything with numbers, it has been analyzed extensively by nerds. We’ve highlighted the takeaways from various analyses, including a recent video from mathematicians Hannah Fry and Matt Parker.
First, the basics. When you go around the board early on, you should buy most properties you land on, with the hopes of either building them into valuable sets or trading them with other players. Most experts agree that you should skip the utilities, which will never be worth much; there’s more debate about the railroads, with some saying they’re worthwhile early on and others claiming they’re a waste of money.
As a game gets going, players face more strategic decisions: how much to bid in auctions (which happen whenever a player declines to buy a property they land on); how to value properties in trades; and what to do with houses and hotels. That’s where math comes in.
Know Which Squares Get More Traffic
Best Way To Win At Monopoly
They say location, location, and location are the most important factors in real estate, and the same holds true for Monopoly.
To start, some squares get more traffic than others. At the top of the list is Jail, which players may be sent to if they land on the “Go to Jail” square if they draw certain cards from the Chance or Community Chest, or if they role doubles three times in a row.
Another factor comes down to dice probability, with 7 as the most common result (17 percent of rolls), followed by 6 or 8 (14 percent each). The second most common landing spot on the board, consequently, is the one seven spaces away from Jail.
Monopoly champion Bjørn Halvard Knappskog shared the following heatmap of the squares that get the most and least traffic. Remember it well.
Orange and Red Properties Are the Best
While many people assume that Boardwalk and Park Place are the best because they have the highest rent, they’re actually not as important as others. That’s because they’re far away from Jail and there’s fewer of them, meaning your enemies (read: beloved friends and family) probably won’t land there. Boardwalk, or Mayfair for any Brits out there, can get you the single biggest influx of cash, but it’s not worth it for how few times anyone will land on it.
In fact, the numbers show that the orange block is the most valuable in the game — largely because of their choice position 6 to 9 squares away from Jail. Desert treasure 2. This was verified by Fry’s theoretical modeling, as well as Parker’s simulation of a hundred-million dice rolls in a virtual game of Monopoly.
After the orange block, the red properties tend to be the most valuable. Situated right after the orange tiles, they are the likely destination for people who just landed on an orange space or rolled doubles after leaving Jail. And because of their close proximity, it’s unlikely that players will be sent back to Jail before they can make the leap from orange to red.
The light blue properties found right before Jail are also common, in part because of the chance card that sends players to the Go space. The light blue tiles are just as far from Go as the orange tiles are from Jail.
While you can’t help whether or not you arrive at and get to buy a given property, your friends probably won’t know the value of the orange block. If someone else gets there before you, watch their eyes turn into dollar signs when you offer them Park Place in exchange for a bunch of supposedly worthless orange spaces.
Buy Lots of Houses
If you want to get the biggest return on your investment, you should build three houses at a time on your properties. Across the board, this is the quickest way to make back more than what you’ve spent.
Each house placed on an orange property costs $50, but each house adds way more than that in rent. With one house, the orange property St. James Place’s rent jumps from $14 to $70, and each subsequent house adds even more value. The biggest jump is between two and three houses, which raises the rent from $200 to $550. While a fourth house and hotel will increase the rent to a maximum of $950, the increase per house is lower than that of the third house.
For some properties, like the orange block, a fourth house and even a hotel can be worthwhile because your opponents are more likely to land there throughout the game. But for the other properties that are likely to see less traffic, extra houses are a waste of cash.
![Win Win](https://www.wikihow.com/images/thumb/4/44/Win-at-Monopoly-Step-8-Version-3.jpg/aid96734-v4-728px-Win-at-Monopoly-Step-8-Version-3.jpg)
Not only do the numbers show that having three houses yields the biggest return, there’s also a strategic component as to when you buy them. If you want to save money until the last moment, you should wait until your opponents are — you guessed it — about seven spaces away from your property before adding any houses. That way you’re not spending any money until the very last moment before you would collect rent.
In the following table from blogger Tim Darling, which is based on computer simulations of Monopoly games, the breakeven time (number of opponent roles) for different properties is calculated. As you can see, three houses are good across the board — especially on the orange properties. (Darling is also a fan of the railroads, if you can get all four.)
Darling also calculated how expensive those investments are. The light blue and orange properties stand out as being particularly cheap, while the green are particularly expensive.
As great as three houses are, there’s an argument to be made for buying four, and the math behind it is as simple as counting to 32. That’s the amount of houses that come with the game. According to the official rulebook, you cannot just add more houses into the game when you run out of pieces. So if you want to truly, perhaps irreversibly, anger your friends, get your four-house clusters early so they don’t ever get to buy some of their own.
That’s a technique endorsed by UK Monopoly champion Natalie Fitzsimons . Of course, at that point you should be ready to throw down in a literal fistfight. I don’t think your enraged opponents will care that it’s a UK champion-endorsed move.
How To Win At Monopoly Every Time
Know When to Stay in Jail
Hanging out in Jail might not be such a bad idea. After all, you never pay rent. What is a super chat.
Because the spaces after Jail are the most valuable in the game, Fitzsimons points out that the longer the game goes on, the smarter it is to wait in Jail for as long as possible. She suggests using “Get Out of Jail Free” cards early in the game when there are still unclaimed properties to aim for. But when the board is all bought up, Fitzsimons says that you should try and get out of Jail by rolling doubles instead of paying bail. The longer it takes to get free, the longer your opponents are running around the board and potentially landing on your properties while you can’t possibly land on theirs.
You can’t hide in your cell forever — you’re forced to pay bail if you don’t roll doubles within three turns — but by buying yourself that extra time you should have racked up a bit of extra rent money from your opponents on the outside.
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